Sometimes we get too comfortable on our side of the couch forgetting there are many other seats around us being filled up with the same amount of emotions, fight and struggle that each and every one of us go through on the daily. We have become too accepting of being the gamer the world see’s us as to the point we have become stuck. Glued into our cushions and unable to move, but every day we budge a little more, like the captured super hero tied onto the same ole eroding wooden dining chair the bad guys just happened to tie us to. Yes you’re right! breaking loose will be a struggle, but being a gamer has always been a long time struggle, ever since the dawn of its creation.
Not until I first laid eyes on G4 back in 2002 have I ever heard the term gamer be used to describe oneself and since that day the world I thought I knew had grown right before my very eyes and Oh, how it grew. All of a sudden we had become more then just a simple flagpole in front of a castle, we had become the kingdom and soon to grow far beyond our wildest dreams.
We have reached the day in time were standing on a simple scale would break on contact from all the weight we carry on our shoulders. We are now our own culture and we heavily influence every single other culture that breathes and lives around us, we are not the new tomorrow, we are the present, We Are This Moment. We have become the Empire we worked so hard to build, but before that empire was built and the term gamer was established we were just a mere group of people that couldn’t be defined by a single word. We use to be that person who got bullied and shunned for trying to be one self (and sometime still are), the same person who spent all day playing the same single player levels as one saved up to hear the pop of new plastic snapping as you removed the cartridge from the holder that held it firmly into place(and sometimes still are).
And that’s what we have to do now, we have to hold ourselves in place and stand strong through the turbulence we have experienced and will experience in the futures to come. Once, a majority of us were a lonely bunch who played games with no access to the wide vast communities we have today, There was no live or social consoles to go to after school or work, we had to hope and wish our friends had this same interest and the gamers out there that were shyer than the usual player….yeah, imagine how much fun playing Goldeneye or Perfect Dark on multiplayer was for them(not so much).
We were the stereotype, we were the ones who were segregated. But with new technology booming and popularity hitting our little boxes of love like a Titan bursting through a row of steel bared walls. A hole had appeared in the center of our world, a hole that we have all been trying to get others to walk through before the hole was even in existence. A hole that was soon to be filled with new gamers who had become just as passionate about our contraptions than we ever have.
Oddballs out we were no longer and as the mass majority of the world caught up it brought up a whole new set of troubles to light. We were no longer the shy, quite, nerdy, dweeb, bullied on stereotype we were use to being presented as all our lives. The society that once defined us as those weak, pale and scared human beings had become the same society that would soon help define us. When our worlds and cultures merged the gaming industry blew up and so did gaming in general.
But no matter how much good came from it, the bad soon over shadowed everything. We became as spoiled and as hurtful as the the society that once inflicted pain upon us. We had become them as we trashed about every little thing that didn’t make us happy for the sole purpose of trashing it. We have separated into little groups of genres that talk down on other genres. Sometimes it has felt like this new generation lives to bring heat on games that didn’t meet there expectations even though the game lived up to what it was suppose to be.
We get sequel upon sequel and we toss it back into developers faces and claim we don’t want it, we pick apart why a game shouldn’t have been made instead of playing and supporting the games we do love and want more of. JRPG’s addicts trash westerns, Fighting lovers tear apart open world games and state that the Fighting genre is much harder to make and for what? So they can feel better?
Then we go off and start becoming another group of people who hate what they use to like and segregate ourselves even more and start new stereotypes based on games we no longer are interest in. For example Call Of Duty has never been a bad action game or a bad shooter for a matter a fact, one can get tired of it yes, but who’s fault is that? Our own, it’s there, we can avoid it, go on and enjoy something else.
These heavily sequel’d games are not shoved in front of our faces, we shove them into our own faces and force ourselves to hate them. But at the same time it’s not like the big 3 are helping. Casual gamers? hardcore gamers? Casual gamer consoles? Why would you segregate yourself from the rest of our beautiful community? Why would you want to break away and keep everyone from being a part of it, a part of you?
The sad thing is that this kind of negativity doesn’t only live in the software side of gaming. It also very much lives in the personal world of ours, but what makes it just as sad is that before gamers were even a thing there have been people in our amazing community that have never been able to feel like they were completely a part of it, even to this date. And to make it a bigger trip is that it has been the people behind our games and communities who have felt this way. There are actually gamers out there who make our games who have at least been disrespected one time in there career for something as simple as there gender while everyone else looked away. If something as simple as gender can outcast one amongst there peers, then it can’t be to hard to imagine something like race and sexual preference having come into play behind closed doors in the past.
No, not everything is bad, I’m not trying to be a downer, I’m just trying to help everyone understand that gaming is far more complex then it use to be, it’s not just shut up and play games anymore, it’s not just a console. It’s us and has always been us and there’s far more of us now than there has ever been before. And now that we are finally able to reach out to each other across the world it has brought more issues to the table that we now have to give attention to, because they are our problems now. And that is a good thing, because now we can help one another out knowing that there was once a time we couldn’t, knowing that there was once a time no one was willing to extend a helping hand, a time where we were too afraid to ask from the fear that others wouldn’t care or understand.
We fight for hours making the universe a better place with in the worlds of our games, so why shouldn’t we take that and bring it back home with us? Why do we have to stop once our journey ends? Why must we shush ourselves and others instead of speaking up? Why must we learn to endure hate and toughen up? Our journeys do not stop once we’ve turned off our consoles. It starts when we have put down our controllers, keyboards and mouses and only only then does it begin.
“An adventurer is like the wind. No one says to where the wind blows, and it should be this way with adventurers too.” –Justin, Grandia